Jeff A. Johnson is currently the Lead VFX Artist at Free Range Games, working on their next AAA project. He has a background bridging film and games in many disciplines, and which has taken him all over the globe. His film work includes franchises such as Lord of the Rings, Matrix, Star Wars , Star Trek, Hellboy, and Shrek. His game development titles include “Black Ops 3”, “Call of Duty : Zombies Chronicles Remaster” and “Gears Tactics”, on which project he was the Lead VFX Artist at Splash Damage, a studio in London.
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Jeff A. Johnson is currently the Lead VFX Artist at Free Range Games, working on their next AAA project. He has a background bridging film and games in many disciplines, and which has taken him all over the globe. His film work includes franchises such as Lord of the Rings, Matrix, Star Wars , Star Trek, Hellboy, and Shrek. His game development titles include “Black Ops 3”, “Call of Duty : Zombies Chronicles Remaster” and “Gears Tactics”, on which project he was the Lead VFX Artist at Splash Damage, a studio in London.
Adad Morales is a Senior VFX Artist at Fun Dog Studios and has worked both in film and games on titles like Battlefield: Hardline, Star Wars: Ragtag, and Metroid Prime: Remastered. He is an expert in his craft as an artist, a leader, and a father.
Have you ever wondered what technical art is? Many people have their own definitions and this episode brings some additional insight on this broad profession. Joining us on the show are guest expert panelists: Anthony Davis, Jan Kaluza, Christian Sparks
Travis Henderson is a VFX Artist at Heart Machine Studios. He has worked titles like Darksiders, Chronos and Dead & Buried. Travis has been working in the field of VFX for over 5 years creating eye-catching effects across in Unreal, Unity for both PC, console and even VR environments.
Too often we get in our own way when it comes to success. This episode explores some of the common excuses we find for ourselves and offers advice on how to overcome them. You are enough. All you need is passion to overcome adversity.
Urban Bradesko is an FX Artist, Mentor, and Creative Director at Rebelway. He has worked titles like Magic The Gathering, Gears of War 5, Days Gone as well as film with the Netflix show Love, Death + Robots. Urban brings a wealth of experience navigating the VFX world as a teacher, leader, and continuing student of the art.
Johannes Richter is a Principle VFX Artist at Remedy Entertainment. He has worked on projects in games and film including Control, Detective Pikachu, and Avengers: Infinity War.. Johannes has over 12 years of experience working as a technical director, teacher, and FX artist in the world of computer graphics.
Join on the first roundtable discussion about getting your first job in VFX for games. In it we discuss portfolios, interviews, onboarding and more. Our guests on the panel are:
Shannon McSheehan
Ashley Lyon
Julian Love
Andreas Glad
Spencer Liles
David Shovlin is a Senior VFX Artist at Riot Games, working on multiple projects including Valorant. He has a long history in art working on casino & fantasy games at Monarc Gaming Labs, Red Robot Labs, and WMS Gaming. David is well versed in traditional drawing techniques and brings effects to life on the digital screen with expert precision.
Jason Keyser is a Senior VFX Artist and Founder of VFX Apprentice, an online learning platform for artists of the FX profession. He has worked on games like League of Legends at Riot Games, TV shows like Powerpuff Girls with Cartoon Network, and is a well known evangelist in the Flash, Unity & Unreal community. Jason enjoys educating artists both young and old on how they can succeed in their artistic goals with talks at GDC, Gnomom and the Academy of Art University.