EPISODES
Ep. 44 - Jeff A. Johnson
Jeff A. Johnson is currently the Lead VFX Artist at Free Range Games, working on their next AAA project. He has a background bridging film and games in many disciplines, and which has taken him all over the globe. His film work includes franchises such as Lord of the Rings, Matrix, Star Wars , Star Trek, Hellboy, and Shrek. His game development titles include “Black Ops 3”, “Call of Duty : Zombies Chronicles Remaster” and “Gears Tactics”, on which project he was the Lead VFX Artist at Splash Damage, a studio in London.
Ep. 43 - Adad Morales
Adad Morales is a Senior VFX Artist at Fun Dog Studios and has worked both in film and games on titles like Battlefield: Hardline, Star Wars: Ragtag, and Metroid Prime: Remastered. He is an expert in his craft as an artist, a leader, and a father.
Ep. 41 - WTF is Tech Art?
Have you ever wondered what technical art is? Many people have their own definitions and this episode brings some additional insight on this broad profession. Joining us on the show are guest expert panelists: Anthony Davis, Jan Kaluza, Christian Sparks
Ep. 40 - Travis Henderson
Travis Henderson is a VFX Artist at Heart Machine Studios. He has worked titles like Darksiders, Chronos and Dead & Buried. Travis has been working in the field of VFX for over 5 years creating eye-catching effects across in Unreal, Unity for both PC, console and even VR environments.
Ep. 39 - Excuses: The Lies We Tell Ourselves
Too often we get in our own way when it comes to success. This episode explores some of the common excuses we find for ourselves and offers advice on how to overcome them. You are enough. All you need is passion to overcome adversity.
Ep. 38 - Urban Bradeško
Urban Bradesko is an FX Artist, Mentor, and Creative Director at Rebelway. He has worked titles like Magic The Gathering, Gears of War 5, Days Gone as well as film with the Netflix show Love, Death + Robots. Urban brings a wealth of experience navigating the VFX world as a teacher, leader, and continuing student of the art.
Ep. 37 - Johannes Richter
Johannes Richter is a Principle VFX Artist at Remedy Entertainment. He has worked on projects in games and film including Control, Detective Pikachu, and Avengers: Infinity War.. Johannes has over 12 years of experience working as a technical director, teacher, and FX artist in the world of computer graphics.
Ep. 36 - Getting Your First Job in VFX
Join on the first roundtable discussion about getting your first job in VFX for games. In it we discuss portfolios, interviews, onboarding and more. Our guests on the panel are:
Shannon McSheehan
Ashley Lyon
Julian Love
Andreas Glad
Spencer Liles
Ep. 35 David Shovlin
David Shovlin is a Senior VFX Artist at Riot Games, working on multiple projects including Valorant. He has a long history in art working on casino & fantasy games at Monarc Gaming Labs, Red Robot Labs, and WMS Gaming. David is well versed in traditional drawing techniques and brings effects to life on the digital screen with expert precision.
Ep. 34 Jason Keyser
Jason Keyser is a Senior VFX Artist and Founder of VFX Apprentice, an online learning platform for artists of the FX profession. He has worked on games like League of Legends at Riot Games, TV shows like Powerpuff Girls with Cartoon Network, and is a well known evangelist in the Flash, Unity & Unreal community. Jason enjoys educating artists both young and old on how they can succeed in their artistic goals with talks at GDC, Gnomom and the Academy of Art University.
Ep. 33 Mickaelle Ruckert
Mickaëlle Ruckert is a Senior VFX Artist at Moon Studios and created Ori and the Will of the Wisps. She has been a professional in the FX space since 2008 working at studios like Ninja Theory and Arkane Studios with shipped titles including Dishonored 2, Wolfenstein Youngblood and Devil May Cry. Mickaelle is a well-known speaker in France as an expert in VFX and art topics at large.
Ep. 32 An-Tim Nguyen
An-Tim Nguyen is a Senior VFX Artist at Bungie currently working on the Destiny Franchise in Issaquah, Washington. He has worked on various video game titles like Halo, Rekoil, and Primal Carnage. An-Tim has humble beginnings in 3D art which quickly evolved into a love for driving emotional spectacle in VFX, and ultimately building memorable experiences for players.
Ep. 31 Pawel Margacz
Pawel Margacz is a Senior VFX & 3D Artist at DR, a 505 Games Studios. He has worked on video game titles like Battle Islands, Gwent & Deadnation with experience at game companies like Climax Studio, CD PROJECT RED and Digit Game Studios.
Ep. 30 Bryan Venzen
Bryan Venzen is a Senior VFX Artist at Red Storm Entertainment in Cary, NC. He has worked on projects like Mass Effect, Metroid Prime 4, and the episodic series for Minecraft, Guardians of the Galaxy and the Walking Dead.
Ep. 29 Trevor Gilday
Trevor Gilday is a Senior VFX Artist at Archetype Entertainment in Austin, TX. He has worked on projects like the Mass Effect series, Anthem, and the critically acclaimed franchise Dragon Age franchise. Trevor has a rich background in visual effects working both in studio and remotely as a freelancer.
Ep. 28 Bryan Erck
Bryan Erck is a Senior VFX Artist at Retro Studios in Austin, TX. He has worked on projects like Shadow of the Tomb Raider, Marvel’s Avengers, Call of Duty: Advanced Warfare, and Star Wars: The Old Republic. Bryan has a rich background in special effects work at companies like LucasArts and Midway Games.
Ep. 27 Simon Trumpler
Simon Trümpler is a VFX Artist at Wild Sheep Studio in Montpellier, France. He has worked on projects like RIME, Wild, and the Invisible Hours. Simon has a rich background in 3D art modeling assets and creating textures in games like X:Rebirth and Sacred 2.
Ep. 26 - Square Zero
We learned many things from 2020. Now we can move forward towards brighter and happier futures. Listen in on some humble encouragement to jumpstart your resolutions in the upcoming months.
Delivering Marvelous VFX on Mobile Device with Nikola Damjanov
Nikola Damjanov is the Lead Artist at Nordeus. He has created FX for games like Heroic and has a rich history and experience in the mobile games space.
VFX Storytelling with Thespian Lauren Simpson
Lauren Simpson is a VFX artist at 343 Studios. She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon 2.